I'm not sure where the desire to get better at golf is coming from. I mean, I do understand it for professionals, as it translates into money for them. But for most of us - why bother?
What would I personally gain by shooting, say, 80 instead of 85? Or even by improving a full ten shots to 75? I'd have a better handicap, I might do better in the club championship, but ultimately what do all those achievements really mean for me as a person?
No one (including me) will say that he would refuse to shave 5 strokes off his score - we all would take it. But why?
As long as we haven't understood that desire, it is kind of moot to speculate on course make-up to cater to it.
Ulrich
That's a pretty easy question to answer. Psychologists have determined that the most basic human desire is respect. It's more important to us than even sex, which explains why most of us pass on hookups with the ugly girl at the club when our buddies are around (the loss of respect isn't worth the gain of sex). If you play golf because you enjoy it, and you play it in the company of others or at a club, it's innate for most of us to desire to improve for the sake of gaining respect. How much importance we place on that improvement is just relative to how significantly we prioritize golf in our life.
Jeff, I get what you're saying, and I think a lot of people would say the same thing. But I don't see a course that rewards the ability to control the ball as automatically punishing the lack of ability to control the ball. Applying that to your three points:
1. It will not identify or test the skills and patiemce of the player who has an ability to shrug off an unpredictable or "bad" bounce or reward the player who can visualize and execute properly on a blind, awkward, or unpredictable shot. - Have you ever seen a player who ALWAYS controls the ball perfectly on every shot? Assuming the player eventually misses or misjudges a shot, he's likely to get that bad bounce. Honestly, if a guy plays so well that he literally NEVER misses, why should he get a bad bounce? He's the first person in history to master golf. This is like complaining that a guy who always smashes it down the middle of the fairway never has his recovery game tested.
2. It would suck because it wasn't fun - As I stated previously, I don't think any courses reward the ability to control the ball in the presence of myriad factors affecting the outcome of a shot better than links courses. I rarely hear people stereotype links golf as "sucky and not fun." Again, rewarding the ability to control the ball is NOT the same as always punishing a lack of control. Not every bad shot needs to end up dead. But when someone judges a shot well and executes it well, he should be rewarded for it.
3. Players that suck would hate it because they would be tested "fairly" and they would fail because they suck - Don't sucky players suck on every course? Why do we want to make the game a cakewalk for them? Doug Ralston doesn't play anymore, but when he did, he was probably the highest handicap on this site (I don't think he'd mind me saying that). He also loves many very difficult and intimidating courses. After all, if having shots penalized bothered him, he would've quit the game long before arthritis forced him out of it. As long as a weak player understands their limitations, they can usually tack their way around with enough control to succeed. It's when they start pushing their limitations (speaking as a former 35 handicapper myself) that they start losing control.
I also think part of control is mitigating risk. You can have a course that rewards control while still affording room for a wisely accounted for miss to stay easily playable. Courses like Tobacco Road and Pinehurst No. 2 do a great job of that. If you really want to score, you have to judge shots well and execute. But if you don't have exceptional control, you have plenty of room to avoid hazards as long as you pick your lines correctly and don't challenge hazards too recklessly. Of course, they also feature hazards that are generally escapable for the high handicapper while impacting score for the low handicapper, which also helps.