Archie,
In one of the current Golfweek Superintendent News issues, is an article from a superintendent from Kentucky relating how the sand hazard has been rendered to nothing more then eye candy with razor-clean edging and August-Syndromed style maintenance. It was a really good article that seemed to be cut too short. (edited)
Brad's arcticle in the same issue was just as poignant and way too short. Ultimately their point is just--bunkers, the rugged and fearful kind, are need to help save the game and they can be more then affordable when constructing and maintaining them.
I shudder to think of a day of a user-friendly bunker at Pine Valley. I think you too could probably more then understand that worry.
We, as golfers need challenge. Challenge is what keeps us coming back for more, no matter how much we succeed or fail. Hazards are exactly that--HAZARDS, and in most cases, are to be avoided to prevent adding more strokes to ones score on the hole. (In both match play and stroke play) (All basic stuff, I know, but sometimes we have to remind ourselve the very simplest meanigns of the game.
What are sand hazards?
For me they are natures way of attacking or providing resistance. More bunkers aren't neccessarily good, but use and placement should always reign supreme.
When used just for eye candy, sand hazards serve no purpose other then add to the cost-therfore are in most cases useless. unless they add a heart-striking visual deception to the hole or target which they are guarding.
Tom Doak once said it here, and I quote, "Sand hazards are over-rated" and it took sometime for me to understand exactly what he meant. (even after I produced a very visual picture from Berkshire-Blue #4 bunker loaded with face of heather)
Bunkers took a turn for the worst when RTJ made them big and bold, razor-edged curves. The reason why is the rest of the golfworld out there, that was designing courses at the time, followed suit, and just like all things interpreted a certain style into an oblivion. Gone was the strategic positioning in the fairways and out on to the sides where playability reigned. CHALLENGE died on that day.
But now we have many young designers today that are getting it back. They have gone so far to the point of getting dirty themselves to prove it.
Long may they live.