Matt,
I'm saying it's tough for an average member who plays there more then the five or six rounds* a pro does during the year--IF--he gets invited to the toonamint.
(*including practice round and pro am)
Let me ask you this: What do you normally hit at Sherwood #15? I know of people that swear by a rescue wood there, and it's still a tough hole for them. They are intimidated. Maybe that person will comment. (Come on GB!)
For a player of your caliber I'm going to guess and say your hitting normally a 6 or 7 iron tops. Depending on the wind, in that corner of the property, the wind can sometimes play havoc holding up shots. Especially if a Santa Ana condition exists in the winter. It's brutal out there.
I'm going to take a guess and say that Tiger & Co. were probably hitting anything from 7 or 8 irons, depending on the pin and the wind. If you noticed during todays toonamint, Tig's cleared to the left side of the pin, but there was a collective gasp there for a second by Maltby & Hicks. For that pin, which I think is probably close to the most difficult on that particular green, they were reduced to shooting darts. Great players have no problem putting spin on a golf ball. They can hold greens at that height and that length much easier then say a 5 or 6 or more index.
Also, the shot is much more downhill then Augusta #12. Part of the thrill of Augusta #12--at least what I think looks to be part of the thrill--is that you know the lake is there. You know the front bunker is there, and the green is easy to hit on the fly. But if you hit too far, then your faced with an extraordinarily difficult shot that risks rolling into the pond. Yes, the same can be said of Sherwood--to some extent, but it isn't exact, and it isn't what I would call reminiscent.
If that is what Nicklaus and Co. were trying to accomplish down there in Thousand Oaks--to try and recreate Augusta #12, well, I think they missed. It's just not that interesting of a golf hole, probably marred more by it's dumb blond characteristics; mind you, bitchy dumb blond characteristics.
Don't get me wrong, I like Sherwood. It's a great place to play. But personally, architecturally, it does have some characteristics that seem to present themselves over and over and over during the day. (Just as Tony pointed out.)