A pretty basic question, I think, and one that was probably discussed a lot before I got here. But here goes:
In reading some of the interviews, I got to the Jim Urbina one from 2002. In talking about working with Tom D, he says:
"....Here I am, thinking I’m getting smart about all of this stuff and he tells me that there are no rules in golf design [...] I remember asking about things like 'Par 72', and 'Design Balance', 'Multiple Tees' and 'Equal Sized Pin Areas on Greens' and to every one of those things, Tom Doak said, 'Forget it. Forget all those rules and just be creative'."
I don't mean this to be about Rennaissance Design. In general, I'd assumed that there were a whole bunch of rules about gca, and thought that my learning was all about trying to understand those rules.
What does "there are no rules" mean? How does that play out in good designs, past or present?
Thanks
Peter