#9 at Finkbine GC in Iowa City, IA
Its a 449 yard par 4 from the tips, playing into the prevailing wind, and the fairway is probably 50 feet above the level of the tee. The tee itself is offset to the right at about a 20* angle from the direction of the fairway.
There are two bunkers right, with the longest requiring about a 240 yard carry (used to be damn near impossible if there was any wind at all when they built that tee in the early 90s) There are some moguls in the left rough which is where even the slightest pull or draw will end up, and its just up to the luck of the draw what kind of stance and lie you'll end up with there.
There's also a few large trees around the 150-160 mark from the green just left of the fairway, if you hit it too far left (or just plain too far playing for a fade that doesn't take) you get behind them and have one of those annoying shots calling for a PW trajectory and 6i distance.
To the right are an assortment of trees, including two massive and annoying evergreens with branches down to the ground which need a tree removal program ASAP. They are so large that if you get directly under them your only option is taking unplayable and moving back between your ball and the flag, and then probably laying up and hoping to get up and down for bogey.
Assuming you negotiate all this and hit a good drive in the fairway, you may still have a mid to long iron if the wind is up very much, to a well sloped green where left is dead, and a good portion of the front right part of the green is a false front. It is birdieable with two excellent shots, but everyone is always happy to walk away with a par. However, double bogies can occur quite easily without requiring any one shot to be particularly bad, the hole just does a very good job of punishing the indifferent or poorly planned shot.
That's why I really like this hole. It is easy to build a hole that's really damn hard that beats you over the head with water, OB, or lost balls, where shots are of a pass/fail nature. I much prefer holes with large grey areas where one bad shot probably won't give you a double bogey, but starting off with 3 shots that aren't that good but really aren't that bad just might.
The ideal play (at least for me) is to hit it straight over the far bunker to get on the right edge the fairway, or even in the right rough, so that my angle points me at the left side of the green. I used to try to fade it in, but its just not worth it with a ball that allows me to just carry that bunker except for days when the south wind is blowing in at 25 mph or more. Being on the right side of the fairway is desireable here because the angle of the green is such that if I yank it, it'll come up more short left than left and leave me a fighting chance for an up and down. I'm also coming directly at the most severe slope of the false front portion of the green, which minimizes the chance of a shot that's slightly cut grabbing that slope and falling off the green. The rough there is really gnarly from all the people playing slices ending up there all day long so its really hit or miss what kind of a lie you get.