TE Paul
I think each course has to find the optimum speed for their greens based on the degree and placement of the slopes, ridges and humps.
I just don't think it's good for the game (or fun) if architiects are unable to put enough movement in the greens to require imaginative shot-making and interesting contours, just because golfers on ego trips want them to run at 12 or 13 so they'll have the "fastest greens in town" (like Oakmont).
There has to be a happy medium. I would cite courses like The Old Course, Crystal Downs, Yeaman's Hall, National, Cuscowilla, Mountain Lake and Pinehurst No. 2 (where the USGA went way over the top) at which a significant part of their greatness is attributable to boldly contoured greens, and imaginative greensites that become unplayable if the putting surfaces roll too fast.
Contours have a major impact on the whole game including strategy from the tee(based on pin positions), aproach shots and greenside play. Members need to be educated about what the impact of ultra-fast putting surfaces is on every facet of the game.
Also, we must quit designing and maintaining courses as if many of the members are Tour players who play there regularly. We continue to build design features that rarely effect good players, but penalize average golfers -- one example is open fronts to greens which promotes the lost art of the bump and run game.
We have been gradually losing creative shot-making and replacing it with aerial target golf. Many of the younger architects, however, have gone back to the classical design philosophies of the Golden Era, which is resulting in a renaissance of golf architecture.
So let's get behind them and turn the tide. More affordable courses are also a result of this this style of design.
I challenge all of us to spread the gospel of strategic design which is being espoused by the likes of Doak, Coore & Crenshaw, Hanse, Bobby Weed and our own Jeff Brauer.
What do you think?