Thanks for the replies. It's not exactly the blind bunkering I'm asking about, it's the obscured ground effects around them that engage us into design analysis.
Here is a picture of a hole that many here may have seen...
http://www.bandondunesgolf.com/.docs/pg/hole12.html (Sorry folks, I tried to modify link but I guess you'll have to Copy and Paste to address bar)
It has, with absolute clarity, a sod-faced sand bunker on the left-front of the green. It is obvious to any golfer that it should be avoided but the ground can easily get the mind reeling with possibilities. The hole looks like it would accept a draw quite readily. Remember also that the prevailing wind on this hole from Spring through Fall is from the 4 o'clock position to the golfer, thus adding to the effect of the ball-gulping bunker. Also, there is the hard and fast conditioning. These conditions make for more analysis and, as such, make the hole more interesting to realize its variable secrets.
There are few places in America with as good of soil drainage for the ground game as Bandon but without proper thought on the ground, then golfers are conditioned to play the aerial game.
I am planning on making a trip to Lubbock this Spring to play Rawls and am looking forward to seeing the canvas. Paint isn't what makes a great painting; it's the thousands of choices in the process of creating that gives art its value. If artwork is to be profound, it has to become a dialog between the artist and the gazer. If golf architecture is to be artistic, it has to be a provocative dialog between the designer and the player, and using the ground only involves the player more. If the worth of the ground is forgotten, then the game will be forgotten.