Pat:
Allow me to help you out -- the point of this thread was "best ideas for improving speed of play."
I've done just that.
I have to say, that with all due respect, it's you who fails to see what possibilities there are if management took the time and effort to do so.
You critique me by saying that a consistent process and one implemented by all levels of staff "doesn't happen" -- hello Pat, I agree with that. The issue is getting such a situation TO HAPPEN.
Rangers do nothing because most facilities DO NOT THOROUGHLY train their staffs when engaging directly with the public. Too many facilities have people who are former military / police types who bark at people.
However, I have been at facilities where rangers or the more politicall correct term "player assistants" can move things along before bottlenecks develop.
The nuclear options would only happen after the ranger has observed and warned players of their responsibilities to keep up with the play. There are other carrot and stick options that can be used as well prior to banishing such people.
The rangers act as the early warning light on what's happening on the course. Unfortunately, too many pros and GM's are always "busy" with other matters when the concern for their customers on the course is central. Show me a pro or GM who doesn't regularly ride their course and you have someone who is utterly disconnected.
Pat, I'll say this again -- most public / resort courses have a basic principle on what the rules / regulations are for playing there -- they are either located in the shop itself or near the teeing areas. If you are an inexperienced player or one has been unable to keep pace the facility reserves the right to refund your money and have you come back when things are not that busy.
Pat, I have to ask you this -- when you say -- "However, it has almost nothing to do with management."
Are you for real or what ?
Who owns the place = management !
Who sets the terms and conditions for playing there = managment !
When you let the inmates run the asylum the net result is bedlam.
Pat, golf has become a "SLOW GAME" because management has instituted obstacles that cause so much of that to happen.
1). Mandating carts to cart paths
2). Providing a flotilla of food and beverage carts to the point where the golf course is nothing more than a food & drink festival which is completely averse to the actual playing of the game
3). Failure to have staff properly orientated on dealing with the customers and in making sure that appropriate benchmarks for pace of play are rigorously enforced.
Pat, I never suggested 3.5 hour golf. But breaking the five hour round is doable if people sustain the focus. Education is step one - followed by a consistent enforcement process for those who think reasonable speed is not doable.
Let me address this idea in assigning people certain tees -- it's meant to ADD to their enjoyment, the people in their group and the rest of the people playing the course.
THAT'S WHAT STAFF NEEDS TO DO WHEN FACING SUCH SLOW PLAY. EXPLAIN THE SITUATION AND HOW A REASONABLE EFFORT CAN ADD TO THE ENJOYMENT OF ALL. Most people will understand that. Those who don't need to be given their money back and told to come back some time in the future.
Pat, if your "core customer" is a slowpoke then I don't want that person as a customer nor would any real golf facility of any quality standing. Under your thinking it's better to accomodate that type then understand the massive inconvenience and frustration being caused by the overwhelming number of people who unfortunately get stuck behind these inconsiderate slobs.
Pat, you must not understand customer service -- I DON'T WANT PEOPLE COMING BACK WHO THINK SIX HOUR GOLF IS OK. That's why golf is suffering now. It has become t-e-d-i-o-u-s-l-y slow and way too expensive for many. Each time slow pokes are enabled to continue with their behavior it drives more and more people away from golf.
Under your thinking you simply accept people to do whatever they wish to do because they paid a fee. That thinking doesn't work because you paid for a driver's license or for a ticket to a Broadway show or movie, etc, etc.
Pat, the key is taking the existing mindset and making the game play out at a reasonable pace -- getting under five hours is doable. However, if you believe that, "Catering to fast golfers doesn't add $$$$!!!!!" -- then continue to cowtow to the slowpokes -- you can be sure that will really drive the interest in the game even more into decline.