It's Pelican Hill #7. I can not remember the green area? I do remember it was often a long 2nd shot with death all along the right. O think the old version didn't do much scoring resistence wise but it made the hole long and tougher on the shorter player. Maybe the longer players will have a little toguher time now just blasting it over the bunker?
Brian, how did the course play/look?
It is indeed the 7th at Pelican Hill. The green has a lot of movement and was difficult for me to read. As I mentioned earlier there is a kick plate to the left of the green that helps shots hit to that, the safe side. Definite death all along the right side. Resistance to scoring comes from the length and uphill nature I think for most players. Would it resist scoring by tour pros - I doubt it. Most could blow it over the bunker and get some additional roll over the rise.
For context, I played it in three hours just before dark while my wife and daughter were shopping and before taking the red-eye back to the great white north. So, it was a bit of a rush, but a worthwhile experience.
I thought the course looked good - photogenic even (not even counting the ocean views). There's no housing internal to the course and the bordering housing is not in play as far as I could see. The fairway were a bit ragged - semi dormant bermuda I think. I liked the look of the bunkers and they were deep enough with soft enough sand to be penal. The green complexes were interesting and challenging without being over the top. There were some neat skyline greens and equally neat short par 4's. The 3's were less impressive as a group. I liked many of the holes including 3, 8, 9, 10, 11, 13, 14 and 17. The playing corridors provided enough room so as not to be claustrophobic, but if you got too far off line it was death. There was actual rough on most holes - a mixture of fescue and rye, I think. It could certainly be tough to play out of.
As to playing it, I was playing blind. They don't provide a course or hole maps. The range finder they provide only measures to the pin. There are a number of blind tee shots. No doubt there were strategic options, but in my quick one-time play there was no time to figure that out. One aspect I did figure out was that I couldn't carry any of the bunkers that looked like I might be able to challenge them. The scale of the property is such that the distances to traps is deceptive. You'd have to be a long hitter (like you, as I recall) to carry some of the corners or fly the trap on the 7th for instance. It provided a relatively fair challenge with the greens providing some significant defence to scoring. That said, it would be a terrible course for my wife - too many forced carries and uphill holes. And, of course, it would be a tough walking course with the elevation changes.
I'd certainly go back to play - but only at the twilight rate. The service, befitting a high end CCFAD, was way too obtrusive and fawning for me, but I guess that's got nothing to do with architecture and such.