"But tell me more about "through the green." Do you mean things like hogbacks and ridges?"
Whatever, up, down, sideways etc, big scale, small scale, whatever----anything in fact that will make the ball move on the ground and filter. This is the way to make golfers really engage with the ground and architecture to determine----"If I hit it there where will in end up?"
Essentially golf just doesn't get much better than that for thinking and planning and strategy and cool challenge in both thought and execution. But that's just the half of it. In the old days the idea of uneven lies was a prized factor in golf and golf architecture. It was in fact, Nature's own way of applying graduated elements of "penalty" and applying it semi-randomly (Nature's way).
On some courses, best example probably being TOC there was just so much of it and so close coupled that it was not much more than a random factor. In a real way this pretty much took care of this bullshit idea of constantly producing "fairness" in golf and golf course architecture somehow. This is when Nature held its appropriate place in golf and golf architecture.
This is the golf and golf architectural realm of the perspicacious mind and philosophy of a Max Behr!
In this context it is most appropriate to read today's initial quotation on Geoff Shackelford's website.