Forrest, flighting a ball at TOC and missing the bunkers is completely different from flighting to avoid groves of trees up the sides or overhanging hole corridores. Trees can be hit from 1 inch to 100 ft from the ground, and can bound your ball in any direction.
You can play near, short, or far over the bunker, and you either miss it or are in it. (some plead to be in it) You hit trees on any elevation or trajectory, and you have chaos, probably more trees to pick and punch through.
A bunker looms less ominous, and is a more predictable and negotiable hazard. One can play out of it or to avoid them all together in a much more strategic way. You can pretty much count the number of stroke penalty of a given bunker. You can't be too certain what you will get, once you enter the trees.
Assuming you don't go into gorse, and instead fly an errant shot at TOC to another FW or rough area, you have an unimpeded (vertically speaking) escape back towards line of play. A shot amongst trees may force omni directional, goofy golf.
You can play wild or dink diliberately around bunkers at TOC, and stay out of the bunkers. If you play errant, or short of certain doglegs and such at a forrest like ANGC, and you can't avoid the consequences that are far worse than landing in a bunker at TOC, no matter which FW or rough area you are in at TOC. Restraint don't work as well in forested golf courses as it does on links with only bunkers, IMO.