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Ted Kramer

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Re:Does this describe strategic design...
« Reply #25 on: March 13, 2006, 01:07:03 PM »
Ted,

    It is interesting how this thread was started as if I had created a definition of "strategic". When ,in fact, I had not done so. I was just observing that one could more likely aim at the edges of fairways on TD than PH. If the penalty for missing the fairway by a little is severe, I can't imagine people choosing that option often unless they were in a very small group of expert players.

    For me "challenge" is the essence of a recovery shot. I don't see recovery shots as easy.

      It means that one has there skills tested. When I need to shape a shot or hit a half shot or control the height it is challenging in a mental and physical way. If I am required to hit a straight shot to a particular point I see the physical challenge but no mental desion is necessary.

     

Fair points Mike.
I'm certainly not looking to make this about a definition of strategic that you did or didn't create. . .

My comments are based on a general feeling that I get from this site. I think that "easy" often times gets the benefit of a strategic tag, while "difficult" is often unfairly labled as penal.

-Ted

mike_malone

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #26 on: March 13, 2006, 01:13:20 PM »
 For some the best thrill is executing that difficult shot that offfers little chance for recovery. For them that is fun. For me fun is more in my head ; if I execute the shot I chose I have the most fun. To each his own.
AKA Mayday

ed_getka

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #27 on: March 13, 2006, 01:15:18 PM »
John,
   It doesn't have anything to do with losing the actual ball in the water (although that is annoying :) The fact is I think  most golfers just want to try and play a golf shot. Now if I hit a really bad shot that could have ended up in water, if it existed, then my next shot should be exceedingly difficult, to the point where most likely it will take me two shots to achieve my objective anyway, but maybe, just maybe, with one superlative shot maybe I can redeem myself. That to me is strategic golf.
"Perimeter-weighted fairways", The best euphemism for containment mounding I've ever heard.

John Kavanaugh

Re:Does this describe strategic design...
« Reply #28 on: March 13, 2006, 01:22:04 PM »
John,
   It doesn't have anything to do with losing the actual ball in the water (although that is annoying :) The fact is I think  most golfers just want to try and play a golf shot. Now if I hit a really bad shot that could have ended up in water, if it existed, then my next shot should be exceedingly difficult, to the point where most likely it will take me two shots to achieve my objective anyway, but maybe, just maybe, with one superlative shot maybe I can redeem myself. That to me is strategic golf.

Ed,

Once last year I hit a ball into a water hazard and holed my next shot for birdie, several times I have made par and hopefully I will make bogey....I find the ability to not screw up a round or match after a penalty stroke to be as strategic and character testing as anything in golf.  99% of the golf I play is played to beat the people I am spending the day with...I want them penalized when they hit a horrible shot...nothing hurts me more than when I have already counted the chickens and the rooster screws me from behind.

mike_malone

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #29 on: March 13, 2006, 01:31:21 PM »
  I find the ability to not screw up a round or match after a penalty stroke to be as strategic and character testing as anything in golf.  --John Kavanaugh


   This leads me to believe we have very different ideas of what "strategic" is as it relates to golf. The net result is a talking past each other for pages on the internet.


    I get the sense that some don't want their course to called  "penal". If so ,we should try a word that doesn't offend. I can live with "high risk/high reward". The "strategic" would be "multiple choice".
AKA Mayday

John Kavanaugh

Re:Does this describe strategic design...
« Reply #30 on: March 13, 2006, 01:41:36 PM »
Mayday,

Victoria National is penal, penal as hell or all get out if you prefer.  Do you believe me now.  I think competition breeds strategy..I don't think alot of people on this board compete enough.  Recently I wolfed on a very penal hole and all three of my opponents hit their second shots into a hazard...I needed a double bogey to win the hole and enough money for a fantastic meal on my drive home.  Sitting 150 yds out with water to the right of the green I strategized a wedge, putter, putter, putter, putter for the win...Took the water out of play and enjoyed bacon wrapped livers, cauliflower salad, prime rib and two mugs of beer a glass of wine and a bit of apple pie for my efforts.  Stategy created out of competion with a pinch of gluttony..

Tom Huckaby

Re:Does this describe strategic design...
« Reply #31 on: March 13, 2006, 01:46:50 PM »
JK -I have been following this with amusement.
In your unique way, you have hit on a very good issue:  what is the point of strategy if one is not playing competitively?

That is, a golf course can allow for strategic choices out the ying-yang - but it seems to me these don't matter for much if one is just playing for his own score.  Oh, one can say that matters - but anyone who has played competitively knows it's just not the same thing.

Many here say they also don't keep score - hell I'm among them some times - but I also know the course becomes a glorified practice area when doing that.  Not that there's anything wrong with that - it can be great fun - but there's no true strategy involved.

TH

mike_malone

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #32 on: March 13, 2006, 01:55:48 PM »
 John,

   That is a wonderful definition of wagering strategy.


  This weekend I "Tiger bogeyed (Doral #18)" two holes to win. That was wagering strategy. The purpose of my putt was to get as close to the hole as possible.  If the purpose of golf is to get it in the hole with the least number of strokes then we weren't playing golf.


      Victoria National "looks" penal in the photos but I would hesitate to make a judgement from pictures.

   Since golf is meant to be played I try to make judgements after playing a course. (I must confess to the occasional TV opinion though.)


  John ,

    Could it be that penal courses lead to more wagering strategy and "multiple choice" courses lead to more fun just playing the game?
AKA Mayday

wsmorrison

Re:Does this describe strategic design...
« Reply #33 on: March 13, 2006, 02:03:08 PM »
"I could have used "some shots" on #13 and saved you your time. But , my point was about a specific situation where one encounters choices in recovery."

There are an infinite number of specific situations on a golf course, that is part of the appeal of the sport.  So I am not sure what your point is.

My point is that golf courses are different for different individuals and different course setups.  There are a number of variables that are needed to be taken into account when considering the recoverability design of a hole.  It seemed to me that you are considering the design as you play it rather than in general.  Given that you implied on the other post and that John quotes on this thread, you seemed to be saying that recoverability is a strategic feature that you enjoy.  I don't think it is that simple.

John Kavanaugh

Re:Does this describe strategic design...
« Reply #34 on: March 13, 2006, 02:15:08 PM »

    Could it be that penal courses lead to more wagering strategy and "multiple choice" courses lead to more fun just playing the game?

Where is the fun in hitting shots that offer no more reward for a good shot than a bad one...or on your fun courses is all the fun found in recovering from a bad shot..thus making the game more fun for the poor  player than the expert.  Dumbing down design for the hack...that is a formula for disaster..How can you expect people to play a lifetime if there is no reward for improvement....Here comes Alistair Marx..
« Last Edit: March 13, 2006, 02:20:00 PM by John Kavanaugh »

mike_malone

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #35 on: March 13, 2006, 02:21:56 PM »
 John,

    The great majority of golfers hit bad shots. If a course is designed to give them a shot to hit but not one as easy as for a well hit shot that is my definition of fun.

     
AKA Mayday

John Kavanaugh

Re:Does this describe strategic design...
« Reply #36 on: March 13, 2006, 02:25:23 PM »
Would you have fun hitting from the drop area at the 17th on the TPC Sawgrass....I think it would be great fun to try to make a 4 after dumping one in the lake.  My point is is that some of the best fun comes out of the shot after having to take a drop....I almost said re-loading but even I wouldn't buy that load of crap.
« Last Edit: March 13, 2006, 02:26:17 PM by John Kavanaugh »

mike_malone

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #37 on: March 13, 2006, 03:08:54 PM »
 No! But I would like to hit from the tee again to prove that I can get it there.

  What is more fun ? Freddy knocking it in the hole after puting it in the water or some other pro chipping it in from the drop area? Would that second one make it on the highlights ?


   I mentioned that the hole I played this weekend had an island option. One weakness in the strategy was that the drop area for a missed tee shot was 150 yards from the green in the middle of the island. So, it made going for it less risky. If you were required to hit again from the tee I think there would have been fewer tries.

   This may have been a recognition by the club that the design was too weak in strategy if played by the rules of golf.


     It is tough to design strategic holes because there are so many levels of golfers to consider.
AKA Mayday

SL_Solow

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #38 on: March 13, 2006, 04:44:45 PM »
Barney;  Who suggested that a strategic course equalized good and bad shots by making the next shot equivalent?  The essence of a good strategic hole is to reward a well planned and well executed shot by making the next shot easier while allowing a player who took a less favorable route an opportunity to make up his disadvantage by making an outstanding shot.  This may not even require a recovery shot; it may only require a longer second or one from a difficult angle.  Even relatively penal courses can allow this possibility (absent water or OB), its just that the degree of difficulty can be so great that the liklihood of recovery becomes too small.  Defining the strategic as failing to differentiate between good and bad shots basically defines away the discussion.  With tactics like that, maybe you should have practised law.  I'm impressed.

Seriously, this is one of the problems associated with the new equipment at the professional and outstanding amateur level.  The increase in driving distance coupled with square grooves and high loft wedges has effectively reduced the advantage of driving the ball  in the "right place" and removed the inherent strategy from many holes.  Thus to reward placement, tournament directors and architects have been compelled to create more penal set ups with higher rough, more trees and water etc.  For many of us, this makes for a much less interesting game.

Finally, your comments seem to indicate that strategy largely consists of a series of decisions regarding the wisdom of laying up.  While this is certainly one form of strategy, if it were the only one golf would not have created the fascination that has allowed it to be interesting for centuries.  The more choices that one has, the greater the interest and the greater liklihood that indecision will impact on the player's game.  If all the choices are clearcut, then the player with the best swing under pressure will always win.  The ability to assess choices and make intelligent decisions under pressure will become a nonfactor and the game will be lesser for that development.

John Kavanaugh

Re:Does this describe strategic design...
« Reply #39 on: March 13, 2006, 07:36:14 PM »
Shel,

I've golfed in the real world quite some time now including the golden age of shotmaking 1970-82...and me and every golfer I know have always aimed for the middle of the fairway and hit the ball as hard as we felt comfortable doing so based on possible penal outcomes...If we ended up either left or right was not here nor there or strategic planning.  It wasn't options...it was just where we ended up.   The only strategy I believe exists off the tee is how far...not how wide...with the sad truth that shorter is not alway narrower.   Not until I found GCA did I imagine a golfer of less than expert skill ever hitting driver to one side of a fairway on purpose...that is Babe Ruthean to me..
« Last Edit: March 13, 2006, 07:39:13 PM by John Kavanaugh »

Paul Payne

Re:Does this describe strategic design...
« Reply #40 on: March 13, 2006, 07:50:50 PM »
It seems strange to me that most of the replies under this topic are a sort of "either or" type of response. Either the promise of relief or a reward for risk taken.

when I think of a good strategic hole I think of one that offers both of these options or more. To me a strategic hole offers a high handicapper a way home with lower risk, while a more skilled player can challenge a hazard of some sort to gain a real advantage.

In this case the penalty for an errant shot should be greater for the better player who takes a greater risk.

A good example of this would be a typical cape hole where one player might play straight out from the tee and avoid hazard altogether, and yet have a long way in to the green, while another may bite off more than he should to gain position.

It doesn't necessarily have to be this extreme because even placement on the fairway can offer a strategic challenge. A fairway may be broad and easy to hit but the premium position on one side may be gaurded by a ravine etc.

This is what I believe makes a fun hole. Choices.




Paul Payne

Re:Does this describe strategic design...
« Reply #41 on: March 13, 2006, 07:55:08 PM »
JK,

While I agree with your sentiment on the caveman instinct to smash the ball, I don't agree that it applies to all. As most players get better they discover the nuance of position over power.

That is of course uless they happen to play on the tour.

John Kavanaugh

Re:Does this describe strategic design...
« Reply #42 on: March 13, 2006, 07:59:45 PM »
Paul,

My contention is that the only way to play position is to club down...I hit three wood to four iron all the time for position but I always aim down the middle (let me qualify that with the fact that I aim for the widest spot possible away from the most penal hazard) with my driver.
« Last Edit: March 13, 2006, 08:04:17 PM by John Kavanaugh »

Paul Payne

Re:Does this describe strategic design...
« Reply #43 on: March 13, 2006, 08:06:23 PM »
Be brave.

I have developed a pretty straight driver (from what used to be a nasty hook). Once I realized that I hit a straight ball it occured to me that if I didn't try to kill the ball every time I could actually place it on one side or the other of the fairway.

WARNING: I do not claim that this always works as planned.

But in the long run, it has helped me develop a more interesting game and has probably improved my hcp a bit.

If you hit it straight give it a whirl. An 80% driver might beat a 100% 3 wood in the long run.


SL_Solow

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #44 on: March 13, 2006, 09:19:59 PM »
Barney;  your not the only one who plays and played in the real world for a long time.  Two of the best players I ever played with including my first pro and my deceased Uncle who played to scratch for about 40 years always emphasized choosing small targets for each shot and basing the target on the desired position for the next shot.  Sounds kind of like Hogan after he transformed himself from a long wild hitter to a great ball striker.  Planning a hole backwards from the green has been recommended for a long time.  But your way works for you as I know you are a good player.  Although I question your statement because I am certain that there are times when you ignore the middle to cut a dogleg or otherwise shorten a hole.

My question to you is why bother with this thread?  If you truly believe that the only thought other than swing thoughts is to aim down the middle and hit it as hard as you can, then aside from avoiding penal areas, there is no strategy, as strategy implies thought.  Maybe you're right, but if you are architecture is largely irrelevant other than for its aesthetic impact.  If that's what you believe, then any discussion of architectural nuance aside from technical aspects like depth of bunkers, grasses etc, is a waste of time.

Doug Siebert

  • Karma: +0/-0
Re:Does this describe strategic design...
« Reply #45 on: March 14, 2006, 12:12:10 AM »
I really like Kyle's take on it:  "I think it is more fun to think I have a shot after a mistake."

I think that is EXACTLY the proper attitude.  Where possible, don't create holes where a poor shot leaves no chance for recovery.  Or worse yet, you have to add two and reload!  But its desireable to create places where you have a very difficult recovery, so long as it looks a lot easier than it really is.  Equally so, having a recovery that's actually pretty easy but looks hard is also good (that usually works best from the tee since it is hard to create an easy shot that looks hard when you are standing over the ball)  Then the golfer who is smart enough to examine the situation carefully (or has hit into the same place a few times previously) is rewarded for determining the risk/reward for his various options correctly.

Its boring to play a course where you can hit it off the planet and still have a shot that's just as good as if you hit it to position A, other than whatever distance you lost by taking the long way.  But its also boring to play a course where every miss results in a lost ball, a sideways chip out or a full blooded 50 yard hack.  Strategy requires options, and having no punishment for poor shots or such harsh punishment that the somewhat bad and extremely bad are equally punished greatly limits one's options.
My hovercraft is full of eels.

ForkaB

Re:Does this describe strategic design...
« Reply #46 on: March 14, 2006, 03:33:22 AM »
There are times when I want to yet again wade into the GCA "Strategery" debate, but this ain't one of them.

Barney is right.  For 99% of the golfers in the world, "strategy" involves picking a point, aiming at it, trying to hit the bejeesus out of the ball, and then finding it and hitting it again.  The 1% of the golfers who do not do this are NOT the pros or the elite amateurs (they bash it and find it too--just more accurately and elegantly), but the "strategy whores" on this site who somehow think they are Patton in North Africa when they stand on the 17th tee at Cypress Point, or just the kinder and gentler 17th on their home course....

I've played a relatively high percentage of my golf at courses that afficionados on this site would call "strategic"--or even "Highly Strategic!"  My "working" life has largely been devoted to studying and teaching "strategy."  In my experience, golf is only "strategic" on the 19th hole.  Out on the course, the Clauswitzean "fog of war" prevails.  "Thought" is an irrelevance......

ForkaB

Re:Does this describe strategic design...
« Reply #47 on: March 14, 2006, 04:38:02 AM »
Sean

Tea is for wimps who don't understand the true power of caffeine (or do not have access to more powerful drugs.....).

I'm glad you agree with me on the substance of my post. :)

ForkaB

Re:Does this describe strategic design...
« Reply #48 on: March 14, 2006, 04:49:48 AM »
Sean

The 6th a Deal is actually the poster child for a hole that does not really offer options.  Downwind, you can only bomb it and hope you hit it solid and then can get up and down from the back of the green.  Short is dead.  Into the wind, the green cant be reached, so you lay up and then hit your wedge du jour......

I think it is more of a fun hole than a good one.

ForkaB

Re:Does this describe strategic design...
« Reply #49 on: March 14, 2006, 05:48:24 AM »
Good points, Sean

In many ways it reminds me of the 1st at Brora.  I really like that hole, because it asks you what you are made of from the git go!  Wimp out to the left, or try to carry the dunes right and go for the gusto!