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Don_Mahaffey

AAC III Entry 8
« on: April 07, 2013, 11:57:11 AM »
It was fun to try and come up with a routing for the original topo. I did not use google earth to route the course as I thought the topo was what we had to work with.  .
I appreciate the time and effort Alex and Jim have put into the contest.
I never viewed the initial one page entry as a proposal to an owner as I've never heard of giving a prospective client one page of material.
Given the quality of the courses in the Sand Hills region, I felt it would be dumb to try and out do Doak, C & C, Nicklaus, Bunker Hill, or anyone else who has built some of the world's greatest golf out there. I wasn't going to try and compete with those guys. I thought something different might be cool.
I struggled with the idea of drawing grass lines on a piece of ground I'd never walked. It just seemed silly, but it is really a contest about imagination, and so I tried to be imaginative.
I didn't just want sunset golf; I wanted cross country golf as well. The two images below offer numerous routes around and across the course. Although much of the golf is separated, I tried to keep it close enough to allow clever players to take different routes if they wanted to have some fun at the end of the day.
I was criticized for the size and quality of my practice area. If golfers make the effort to travel to the sand hills, and they decide to spend hours practicing instead of playing, then I've built a shitty course.
The club house is small and set into the side of the hill so it can only be seen as you enter and from the 18th hole. I don't want any building architect thinking he can compete with the raw beauty of the Sand Hills.
With the two different routes I tried to use bunkers to dictate play from one direction, and slopes or bumps to dictate from another.
It is a big golf course, but I could develop a maintenance plan to care for her in a reasonable manner.

Hooker Haven Forward:


Reverse

 
« Last Edit: April 07, 2013, 05:14:38 PM by Don_Mahaffey »

Jim Colton

Re: AAC III Entry 8
« Reply #1 on: April 07, 2013, 01:55:33 PM »
Don,

 Kudos on the reverse course! I've been trying to do something similar on a different site. That's really neat, and it looks like it works.

Don_Mahaffey

Re: AAC III Entry 8
« Reply #2 on: April 07, 2013, 05:16:42 PM »
Jim, Thank you.
I'd guess it works about as good as anything else would in a contest like this.
I don't think it is really about what works as much as what looks good.

Blake Conant

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #3 on: April 07, 2013, 06:12:03 PM »
Don, I'm a big fan of the complexes on the forward course between #10 green and #13 tee and between #3 green and #6 tee.  A few buddies could take some clubs, cash, and beer out there and just find shots to hit until dark.  Almost like mini sheep ranches.  Even the big double green near 2/3/14/15 would be a cool area to wedge around. 

The routing seems to cater more towards the Forward course.  The Reverse has some tight areas near 6, 7, 8, and 9 as well as 15, 16.  You think one of the routings would eventually "win out" as most popular and the other just get phased out? 

For curiosities sake:

did you calculate the total area of turf and bunkers? 

What happens with the practice green for the reverse routing?  do you just continue to share it with 18 green or does 18 forward green become the practice green?

Don_Mahaffey

Re: AAC III Entry 8
« Reply #4 on: April 07, 2013, 06:46:21 PM »
Blake,
There are quite a few places where a group could go "against the grain" and play different routings or cross country golf. You could play from 4 green back down to 2 green, or from 5 green back down the 3rd fwy to 2...lots of opportunity for cross country golf.

I wasn't trying to make two equal courses. The forward would be the primary, but I could see some mid week rounds when few were on site playing forward in the am and reverse in the pm, or even a combo of the two.

I'm sure there is too much grass as depicted on these drawings. But I hate those sand cart paths so I tried to use grass connecters to minimize paths as well as give opportunity to play backwards.

The PG is big and I imagined one flag on the north side acting as the 18th for the reverse, and also as a chipping green if you are waiting to tee off. Plenty of room for some smaller putting green flags on the south end.

Chris Johnston

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #5 on: April 07, 2013, 07:50:53 PM »
Don,

Any compromises getting it to finish where it starts?  If the clubhouse was a mile way, would the routing be the same?

Don_Mahaffey

Re: AAC III Entry 8
« Reply #6 on: April 07, 2013, 08:19:30 PM »
Chris,
good questions.
As far as the routing and the clubhouse...I feel the distance to the clubhouse should be inversely proportional the number of Belgium beers made by monks behind the bar. But directly proportional to how long 10 Buds can stay cold in a five gallon bucket.

I'll be up late tonight trying to formalize that equation.

Chris Johnston

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #7 on: April 07, 2013, 08:50:33 PM »
Chris,
good questions.
As far as the routing and the clubhouse...I feel the distance to the clubhouse should be inversely proportional the number of Belgium beers made by monks behind the bar. But directly proportional to how long 10 Buds can stay cold in a five gallon bucket.

I'll be up late tonight trying to formalize that equation.

Perfect! 

Love those Trappist Monks!

Alex Miller

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #8 on: April 07, 2013, 09:00:11 PM »
Don,

I really like your reverse routing and from these maps I have to think I'd split play as equally as possible! A very cool idea and nice execution here.


Don_Mahaffey

Re: AAC III Entry 8
« Reply #9 on: April 07, 2013, 09:46:31 PM »
"from these maps" being the telling statement.

I would have liked to see an aerial like some of the other contestants, but thought we were just working off the topo. My bad.

My suggestion for future contests is to make sure all contestants work off same info.

No one is making a site visit, so to make it about detective work seems to water down the real reason for doing it.

Alex Miller

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #10 on: April 07, 2013, 09:51:31 PM »
"from these maps" being the telling statement.

I would have liked to see an aerial like some of the other contestants, but thought we were just working off the topo. My bad.

My suggestion for future contests is to make sure all contestants work off same info.

No one is making a site visit, so to make it about detective work seems to water down the real reason for doing it.

Huh?

Jim Colton

Re: AAC III Entry 8
« Reply #11 on: April 07, 2013, 10:08:34 PM »
Don,

 You have a unique perspective being the only contestant who has worked on a course in the region. Can you elaborate if/how your work at Dismal River influenced your entry?


Don_Mahaffey

Re: AAC III Entry 8
« Reply #12 on: April 07, 2013, 10:24:01 PM »
Jim,
I'd say the #1 influence was not to spend too much time pouring over the details, which of course is the wrong approach for a contest. Its just i know if I draw something up, it is highly likely I'd be tearing it up once I was on site. The vistas, the back drops, the movement...it is all very hard to see on a 10 ft topo. I spent very little time on this as it just seemed so strange to try and work with the given info knowing that once on site I might be influenced to do something completely different. It was hard to really dig all that deep into it.

2nd thing I'd say is some of the "flat" areas may in fact be the best for golf. On the topo and on your fly overs the ground looks very tame. I'd guess that in person it looks very different.

Some of the holes I used like 6, 7, 8, & 9 may look boring on the map, but they may be something quite different on the ground.

I also spent very little time with greens and tees as I can't imagine anyone would ever draw them in without flagging them in the field first.

Cart paths are a real bitch in the sand hills. More turf may look like more maintenance, but those sand paths are high maintenance and aggregate is very, very expensive to truck in.

All in all, for a contest like this, I'm not so sure familiarity is a positive.
« Last Edit: April 07, 2013, 10:25:45 PM by Don_Mahaffey »

Mark Saltzman

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #13 on: April 07, 2013, 10:33:32 PM »

2nd thing I'd say is some of the "flat" areas may in fact be the best for golf. On the topo and on your fly overs the ground looks very tame. I'd guess that in person it looks very different.

Some of the holes I used like 6, 7, 8, & 9 may look boring on the map, but they may be something quite different on the ground.


Nearly all courses built in the hills are expensive to construct and tiresome to play.  I know of no first-rate golf...which requires hill-climbing... What should be sought for is land which resembles in character and contour links-land.  Here there are few abrupt or pronounced slopes, and yet the land is by no means flat.  There are innumerable inequalities, gentle undulations, a continuous rising and falling of the surface.

-- Robert Hunter

Sam Morrow

Re: AAC III Entry 8
« Reply #14 on: April 08, 2013, 01:20:55 AM »
Attaboy Don, you know I like the reverse courses!

Chris Johnston

  • Karma: +0/-0
Re: AAC III Entry 8
« Reply #15 on: April 08, 2013, 08:56:46 PM »
Bet the irrigation plan is crackers ;D.  Probably steals water from the neighboring property ;)