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Brian_Sleeman

Re:Does It Ever Suck When the Wind Blows
« Reply #25 on: May 14, 2007, 05:17:11 PM »
I absolutely love the wind, as it changes the way a course has to be played to so many different degrees depending on direction and strength.  Today the wind has been steady between 30 and 40 mph here, with gusts as high as 52 mph.  I can't wait to get out there!
« Last Edit: May 15, 2007, 12:58:00 PM by Brian_Sleeman »

Steve Kline

Re:Does It Ever Suck When the Wind Blows
« Reply #26 on: May 14, 2007, 05:24:37 PM »
When I have to post a score, I hate a strong wind because I like to have a low handicap.  I would like to play with no wind whatsoever.  Or I guess I am almost good enough that I can use 1 club or less wind to my advantage many times.  

If it isn't score posting season (i.e. winterish), I'm fine with wind because it gives me more of a challenge to hit different kinds of shots.  

I also have dry eyes which can make a 2 club wind or more quite painful to my eyes.

I wish I didn't have to post every score, but those are the rules in the US if you want to keep a handicap.

That's why I think the handicap system in the UK is much better than ours - at least as far as how I understand it working.

Why is playing in the wind so much fun? It takes more creativity. You have to be able to draw and fade the ball, hit it high and and low, etc. depending on what the wind and hole are dictating. Of course some courses don't provide enough room for wind conditions or allow for the creativity.

Adam Clayman

Re:Does It Ever Suck When the Wind Blows
« Reply #27 on: May 14, 2007, 08:03:30 PM »
You warriors out there, Shivas, Tiger, et al, could any of you actually articulate (like Darren did about the depth of engagement with a course he experiences in relatively still conditions) what it is about playing in 3 and 4 club winds that makes it interesting and fun rather than a monotonous chore as so many others seem to view it? What are the weatherpussies missing—besides cajones?

It is the exact opposite realization that one's control is in natures hands. Figuring out the added complexity of a howling wind is one of the most satisfying feelings in golf.

People are too lazy to have to figure out the complex questions and their egos can't handle accepting par on a certain hole could jump two full shots because of mother natures influence.

There also something about the feeling one has after a round in serious wind. I equate it to an exhaustion felt after important stroke play competitions.
« Last Edit: May 14, 2007, 08:05:28 PM by Adam Clayman »
"It's unbelievable how much you don't know about the game you've been playing your whole life." - Mickey Mantle

Greg Murphy

Re:Does It Ever Suck When the Wind Blows
« Reply #28 on: May 15, 2007, 10:53:14 AM »
Thanks Adam, wind adds complexity, to be sure, and doubt with it. The two best rounds I've ever personally witnessed played in howling winds were by two Canadian Tour players on separate occasions. One was a casual round at my home course. The other I was partnered with the player in a best ball. In the first case, the thing I remember most was the perfect pace the player had on his putts. He didn't sink a lot of putts and he had a lot of long ones, but he never left it more than a few inches away. He shot a few over par, on a course he'd normally expect to be at least a few under. In the other case, I think the guy shot 6 under on his own ball and we won by a mile. The course had few green side bunkers so any time he missed he was able to get it up and down with a chip, using a technique I aven't seen before or since, almost like he was hitting up on the ball, semi-blading it. But it seemed to me the real reason these guys played so well, is that they didn't try any funny stuff. No hitting it high, then low, curve right, then left. They struck the ball very, very solid, with virtualy no sidespin and pretty much on the same trajectory whether playing with or against the wind.  As far as I could tell, the reason these guys were able to handle the wind is that they simplified the game by sticking with one straight shot, which their ball striking ability allowed them to repeat, time after time so their misses were not so severely punished as for those without that level of consistency in their game.

As you point out, playing in wind, like stroke play competition, is a grind, and it is a fairly rare individual who is be able to grind it out in either case, which can lead to an "exhausting" knd of satisfaction, like running a marathon or climbing a mountain. Very different than shooting a carreer round under more benign conditions with one's pals.


Ally Mcintosh

Re:Does It Ever Suck When the Wind Blows
« Reply #29 on: May 15, 2007, 12:10:35 PM »
I love playing in the wind to a point...over 2 to 2.5 clubs it gets out of control

Yep. For me it is about when the club gets blown off line during my swing.

Depends on the course too.  I played the Ocean Course in 35 to 40 winds.  No fun, imo.

spot on... once your actual swing gets mucked around with and you're mishitting every second shot, then the fun is taken out of it...

...my general rule is wind, rain, cold... you can take one and usually two but never three together...

Rich Goodale

Re:Does It Ever Suck When the Wind Blows
« Reply #30 on: May 15, 2007, 12:15:42 PM »
As others have probably said above, only if it rains.  I've never heard anybody say:

"Nae rain, nae gowf."

Ken Moum

Re:Does It Ever Suck When the Wind Blows
« Reply #31 on: May 15, 2007, 03:55:36 PM »
I played yesterday in a charity event (scramble...ehh) on a tree-lined, extremely tight course, with a howling wind, and it took 5 1/2 hours.

Talk about a combination that tortures the soul of a golfer.

Playing The Jubilee and The Old Course on the same day in similar conditions last July wasn't nearly the torture, despite the pokey pace of all those visitors on TOC.

I think I could have hit a wood on #11 on TOC and still ended up in the hollow by Strath bunker. The good news is that I got up and down for 3, the bad news is that it was shortly after my opponent putted it in from the same area for 2.

Over time, the guy in the ideal position derives an advantage, and delivering him further  advantage is not worth making the rest of the players suffer at the expense of fun, variety, and ultimately cost -- Jeff Warne, 12-08-2010

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