Total BS. If the ball were reduced 50% and courses adjusted accordingly, the game would be the same! (well maybe some golfers would discover they didn't need 14 clubs) Golfers don't need distance to play the game! However, misguided golf course developers keep asking architects to build longer, more difficult courses.
What we have is size envy, and men in particular are fixated on size.
Thanks for providing the segue on the subject of length, as I wanted to comment on this last night, but wasn't sure to post here or a different topic.
The pursuit of ever longer courses to better challenge professional men golfer's is a fools errand, as today's long ball hitters aren't fazed by it. In the immortal words of Justin Thomas after shooting 61 at Medinah during the 2019 BMW championship where the course played at 7,700 yds.
It doesn't matter what golf course it is. You give us soft, good greens and soft fairways, we're going to tear it apart. It's just how it is.
Is the next step in the quest for length to better challenge the longest of the long in the game to design courses that are 8,000 yds. in length? How about 8,500? Where's the end game if that's the case?
I posit why aren't more courses being built around 7,000 yds with significant movement and hazards where the obvious play from the tee on each four or five shot hole isn't driver? One of the reasons I enjoy watching the PGA Tour stop at Harbor Town is because there are a number of holes where driver isn't the best play or even a reasonable consideration off the tee, as positioning is more critical to scoring than length. Better yet it's only of 7,100 yds. in length.
Build more courses where a 3, 5-wood or driving iron from the tee is the better or only sound play, as it brings a wider variety of shot options and clubs into play. Nothing worse than watching tournaments where it's a bomb and gouge fest and the best gouger and putter wins. There's not a lot of skill required for that. If designing/building courses expressly for professional men's play make them so they require a variety of shots and shot shapes and forces the player to use all 14 clubs in their bag. That's the ultimate design achievement, IMO.