I'm really not that great at dreaming up ideas from thin air, but I do have a really good memory bank of thousands of golf holes I've seen to use in a pinch. I'm not sure if that's creativity.
Absolutely that's creativity, it's practically all that creativity is. Composers have X number of keys on a piano, the music is in which ones they choose to use and when. I'd love to hear from someone who came up with anything truly out of thin air, I don't know if it can be done. Models sat for davinci's paintings. Creativity is interesting choices and combinations.
My contrary, and usually humorous take on this is that my best trait, creatively, is a horrible memory. For me, it’s a lot more satisfying to design and build something with few preconceived notions and let the problem solving exercise take me where it may. If it ends up looking like something else that’s old and familiar, so be it, but, when it’s my choice, I don’t make that result a priority. Sometimes I’m asked to mimic something famous found elsewhere, and it is usually a less satisfying exercise to me.
Joe,
First off, I like the entire discussion on creativity. As to your comment, "
I very much have a *learned* sense of shape and design, and it is always a work in progress." [/size]yes, this is true too. I was having this discussion yesterday with another gca. While we tend to lump "the golden age" into one thing, in reality, it was decades lone. Ross worked from early 1900's until his death in 1947. There is no doubt his thoughts evolved somehow over that time. On the other hand, many of the famous guys really only worked from post WWI (1918) until 1929. It would be interesting to see how their thoughts might have evolved had the, like RTJ, survived to work after the war. We'll never know, but it would be good fodder for some writer with an interest in gca to create a book out of.[/color]
I agree that civil engineering, software development, and hey, maybe even having two parents figure out how to schedule their three kids are different types of creativity. Only a few really are applicable to golf design, but problem solving is no doubt creativity.
I think your point on creativity is valid, and a great point. What creative people see is the
relationship between items, and combining them in different ways to fit a specific need, which tends to be something new. That is, copying a Redan hole using topo maps is slightly creative, but seeing a piece of land (usually a reverse slope at the green site, duh, in this case) and realizing some earlier solution (i.e., reverse slope green) is the basic best way to use that site, but that certain details have to change to best fit that site is way more creative, and exactly what good designers do and have.
To someone else's point, and yours, a short memory can work both ways, for sure. I think designers (and coaches) do tend to get more conservative over time, remembering the neat ideas that didn't quite work out in the past (and understanding why) My first day with my mentors, they gave me a par 3 hole to design as sort of an intro project. I had a pond crossing the front of the green, and Dick Nugent was very animated that was a bad idea and walked out, leaving me thinking I was going to be fired. He came back about 20 minutes later and said, "We tried that at XX CC, and then we got fired. None of the women and high handicap players thought it was fair." (I have read many critiques of the water to one side par 3 being "too standard" here, and that is probably a good example of the reason why so many exist right there.)
For that matter, I have seen many of the architecture buffs here posit that each design ought to start with a clean slate in the designer's mind. As TD mentions, that doesn't happen often. Whether your own mistakes where you would take a mulligan, or other golf holes you have seen, basically, that isn't truly possible. And, no client would be comfortable with you throwing away all your past experience when designing, its why you get hired. As a parallel, do you want your pilot to announce over the loudspeaker, "Fasten your seatbelts....I'm going to try something NEW!"
Creativity is probably harder to dissect than is possible in one post, or maybe even one thread.