Here is my entry. I went through 6 or 7 iterations before finally deciding on this design. In my opinion, the C green was the only viable starting point in order to string together 3 good holes without compromises elsewhere. I like the balance of these 3 holes as each one demands a different test of the player.
The 16th can easily be played as a 3 shot hole for all players. if you want to try and challenge the green in 2 you'll have to hit a really strong right to left tee ball in order to give yourself a good approach. A tee shot lost off to the right will have to contend with two opposing slopes. A drive of ~250 yards may catch a slope and be funneled off of the fairway to the right. A drive of ~300 yards will land on a down slope and may run through the fairway, leaving an obstructed view of the green for their 2nd shot.
A short but semi-blind 17th is all about distance control and trusting your wedge game. With any wind on the site, this could be a diabolical little penultimate challenge.
The 18th is not an overly demanding driving hole. To gain the best angle into the green you'll want to challenge the left-hand fairway bunker. The super long may choose to try and fly the corner of the fairway with a driver, but that has the potential to leave them with a rather blind and awkward wedge shot. The approach to the 18th will play a club or two uphill with the position of the bunkers near the green playing tricks with a player's depth perception.