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Tim Gallant

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Re: What's more important playability or intent?
« Reply #25 on: June 27, 2019, 07:23:56 AM »
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Everyone might not understand how fast mother nature can reclaim her land without constant vigilance, hence plantings often stabilize or prevent unwanted weed and growths that are unseemly. Twisted Dune which we built almost twenty years ago is an example of how much can grow without a constant fight. It is in really good shape running faster than it has in years but I'm startled how many small pine trees et al grew over the years.


Back to Pine Valley...I previously mentioned Dick Bator and would be remiss if he wasn't singled out as one of the main reasons Pine Valley has spectacular playing conditions to this day. He exposed acres of sand that had been overgrown and I specifically remember him wielding a scythe and a rake with a ferocity you would not believe on the 13 th hole in the long waste bunker leading to the green. I was afraid to talk to him for a while after watching this! lol

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Since PV had such a large place in my life and I love it as much as Archie I wanted add a few more thoughts on this since PV was specifically mentioned in the original post - which I don't agree with it being used as an example.


Like all courses it ebbs and flows with Mother Natures hand and maybe at PV it happens more due to the amount of natural type areas where she can move quickly as she can't be kept in check as much as manicured areas. When I took over the Short Course it had become pretty overgrown even though it was only 7 years old and I spent the first few months reclaiming it from Mother Nature. The same goes for the main course and any stroll though the woods reveals dips and shapes that may have been bunkers or just deposits/holes left from construction....


As Archie mentioned the reduction of erosion was a priority which is why the islands etc popped up mainly in the 30s and 40s. Even with them in place heavy storms can wreak havoc on the sand. Over the last few years the trend has been to remove these and make it look closer (within reason) to the original pictures from the teens and 20s).


Saying that lets face it - the fact that the waste areas are machine raked more than once a week does not make those features or the course any easier - a little fairer maybe, by reducing the risk of a bad lie in the sand, but not easier. They may look fluffier (and if that makes you think it's more inviting more power to you) and there is less chance of landing in a footprint but the severity of the elevations etc hasn't changed and therefore the shot is still extremely challenging - and I ask why would anyone would want to have a more difficult shot hitting from a footprint. As for original design intent on raking bunkers there. I think had they had the ability to efficiently rake them back then they would - it's just with that amount of sand it was unpractical until the Sandpro was invented.


Lastly the superintendent Rick Christian has been there for over 30 years and along with the membership and staff are custodians of everything Pine Valley. They know who and what they are and no decision that may change that is taken likely, so while it's fun to be critical here, PV will always remain number 1 as those in charge know and care about it makes it special.


  Alan,


Really appreciate you posting and getting insight into the behind-the-scenes on some of the decisions and thinking behind the maintenance of the course. I hope you don't think the OP was being critical of PV as that was not my intention. In fact, I believe PV is flawless or very near flawless. My intention was simply to debate whether original design intent or playability is more important. The photo I saw sparked that question, so I've relayed where the inspiration for the question came from.


Talking about PV specifically, I agree with Tommy that the course is still darn hard, but maybe in slightly different ways now. For example, the greens didn’t run at their current speeds when the course first opened. So I do believe the design intent is well in tact as a difficult course that can challenge the best players (as it does every year during the Crump).

 That said, whether for maintenance purposes or to get higher-handicappers around quicker, there can be no doubt that the more manicured waste areas are easier to play out of than if they were left to their own devices (with work from the maintenance crews to ensure mother nature didn’t encroach too far).


I’m not saying this is better or worse, just that it does take it further away from the original intent of the course rather than closer to it. Would Pine Valley be a better course if the waste areas were less maintained on a daily basis? I don’t know. But I do believe it is probably less of an exacting test for the very best golfers.

 To take an example from North Berwick: this past winter, the bunker on 17 was very nearly altered to make the shot more playable for the average golfer. But that one, very penal bunker dictated strategy all the way back to the tee. Good players knew they needed a good drive and good second to get over the bunker, and without that serious penalty waiting, the hole would lose its interest.


I think the same could be applied to the 7th at PV. Without HHA being a brutal penalty, it wouldn’t put the same pressure on the tee shot and second.


I believe it was Mackenzie who wrote in the Sprit of St Andrews that he wrote to PV and received a curt letter back that said something along the lines of ‘Pine Valley is for expert golfers only. My question: is that the same today? Is it only for one type of golfer? Is it better or worse if it is or isn’t and does it matter?!


I have no pony as it relates to that specific question being applied to PV. I’m just curious about what we value more as a GCA community: playability or intent :)

Sean_A

  • Karma: +0/-0
Re: What's more important playability or intent? New
« Reply #26 on: June 27, 2019, 08:07:52 AM »
Tim

I would argue that one of the main intents of the strategic design movement initiated by the early 20th century British architects was playability. At it's core, is that not what options is about?

Ciao
« Last Edit: July 01, 2019, 03:44:25 AM by Sean_A »
New plays planned for 2024: Nothing

Thomas Dai

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Re: What's more important playability or intent?
« Reply #27 on: June 27, 2019, 08:13:46 AM »
Constructability.
Atb

Tim Gallant

  • Karma: +0/-0
Re: What's more important playability or intent?
« Reply #28 on: June 27, 2019, 08:27:42 AM »
Tim


I would argue that one of the main intents of the strategic design movement initiated by the early 20th century British architects was playability. At it's core, is that not what options is about?


Ciao


Very true. But what about those courses that were set-up with playability not at the heart of their philosophy? Is it better that they become more playable for all, or is it important to have some courses that cater more for one type of player over another?

Sean_A

  • Karma: +0/-0
Re: What's more important playability or intent? New
« Reply #29 on: June 27, 2019, 09:02:36 AM »
Tim

Without having any skin in the game it is easy for me to say intent is more important than playability if we are disregarding the issue of yardage parity between today and 100 years ago.  I would like to believe that some of the more esteemed penal type courses are worth preserving as intended. Of course, economics always matters and especially for public courses, playability becomes a major issue. In the end, as with anything in life, compromise is what occurs.

Do you know of courses which compromised just a little bit? I immediately think of Oakmont, but I don't know enough about the place to be anything near certain.

Ciao
« Last Edit: July 01, 2019, 03:45:30 AM by Sean_A »
New plays planned for 2024: Nothing

Rick Lane

  • Karma: +0/-0
Re: What's more important playability or intent?
« Reply #30 on: June 27, 2019, 12:36:46 PM »
I agree with the above, as I think we are only talking about courses that were built to be difficult, hard, for only high level players, or however you want it defined.  I think those courses should stay that way, if they can afford it.  Its the reason they exist, to be hard.  Most other courses, either public or private, golden age or not, seem to me to be built to challenge the good player while giving the average Joe a way to plot around the course, which is part of the art of GCA? In that way, their intent IS playability.

David Davis

  • Karma: +0/-0
Re: What's more important playability or intent?
« Reply #31 on: June 27, 2019, 02:23:39 PM »
Tim,


How could you really push original intent if all the conditions surrounding a game at the place had completely changed. I agree with the, if they had rakes they might of raked things comment above.


Going by original intent would definitely require breaking out the old feathery balls and wooden clubs I suppose - Lord help us. Can't imagine how hard Pine Valley would of been in it's original form with the game played as they played it.


I mean why not take that back another notch and forget the course all together just make a hole and play your ball through the wilderness like they use to do in the 1500 and 1600's in the lowlands of The Netherlands.


I think there needs to be a clear trade off here.
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Tim Gallant

  • Karma: +0/-0
Re: What's more important playability or intent?
« Reply #32 on: June 28, 2019, 08:55:13 AM »
Tim,


How could you really push original intent if all the conditions surrounding a game at the place had completely changed. I agree with the, if they had rakes they might of raked things comment above.


Going by original intent would definitely require breaking out the old feathery balls and wooden clubs I suppose - Lord help us. Can't imagine how hard Pine Valley would of been in it's original form with the game played as they played it.


I mean why not take that back another notch and forget the course all together just make a hole and play your ball through the wilderness like they use to do in the 1500 and 1600's in the lowlands of The Netherlands.


I think there needs to be a clear trade off here.


David,


I'm not sure I follow your line of argument. I'm not for a second suggesting that clubs go back to conditions, etc that were on the ground when the club was originally opened. In my mind, intent transcends detail - it's the intention for the identity of the golf course that the designer & developer has/had in mind when designing the golf course. In my mind, the golf course can evolve with the times, but the intent can remain steadfast.


Courses are constantly changing, and I get that. But if the original intent of the golf course did not have playability at the heart of what the course is, then every decision / non-decision moves the course in one direction: either towards original intent, or playability. Maybe this is an oversimplification as I'm sure there are a lot of decisions that are probably net neutral, but hopefully you see my point.


I didn't just have tough / penal courses in mind when creating this thread. Take my example of Doak wanting to build a course specifically for women golfers. In my mind, it would be a fantastic course, but does cater to one type of player over another (as a generalisation). Therefore, in the future, putting in extra tee boxes could be seen as keeping up with the times, or it could be seen as making the course more playable for male counterparts who may hit the ball further, thus taking it away from it's original intent.


I don't equate playable to easy. But maybe that's another thread :)

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