RE Hogan and Trophy Club. He did quit part way through when either Joe Lee or the Owner wouldn't give him what he wanted. Since I only met the man once for a ten second greeting, I have no idea. In general though, I have found arrogant people not to have design personalities, especially those who seem to plow through straight line A to B, while designers by necessity consider multiple options and wander to C through Z before arriving at their destination.
I find it interesting that some here differentiate the Pros POV with that of "classic architecture" obviously assuming the classic wins. That is as close minded a view as the pros have, no? Not surprising on a site primarily devoted to preserving old architecture and its precepts.
In theory, courses in all eras were designed primarily for the best players of the day. TBH, it has never been proven that great players of the day actually played as those architects intended, has it? Even if they did (which I doubt, having often asked whether anyone would challenge a hazard while playing the theoretically least accurate club (driver) to have a bit less challenge with a more accurate club (i.e., 5 iron?)
Even if they did, clubs have changed, balls have changed, players have gotten stronger, fields have gotten bigger and stronger. It would make sense that strategy for top players may have evolved to fit the new circumstances. That has been shown on recent threads by Eric B and others with new strategy books. Basically, it seems everyone plays defense for the most part, everyone plays their best shot pattern regardless of architecture, etc.
Lastly, my take on Mac and a few others is that they did try to set up shots rather than punish with bunkers, and in essence, with the dozens of tour pros I have spoken with over the years, that is still what they want architects to do. Yes, aligning all the signals to remove confusion as to the best shot or strategy is part of their ideal, but I'm not sure that is all bad. Nor do I think lower level ams are demanding a lot of confusion to confront them, either.
I guess I am saying that wherever design is aimed at top players (which most, but not all are) I see no reason to think that getting their input is somehow counter to good architecture. Or, the corollary designing to frustrate them on purpose (which Pete Dye has said a few times). Why for one week a decade you might host a tour event?