Pat,
They are not extinct and it would be a sad day if they were. As long as you have four or five “pinnable areas” on a green, you can do almost whatever you want with the rest of the green (and some architects do). The only limitation is the super has to be able to mow them without scalping and be prepared for hand watering the high spots depending on the weather/climate.
Niall’s point is similar to mine, you have to find the right balance. Like ANY design feature, if it is over used, it is probably not a good thing. If for example, every hole at Cypress Point looked like the 15th hole, it wouldn’t be so special anymore. Like a great movie or composition, the ebbs and flows and variety are what makes them great!
Furthermore, sometimes simpler is better, e.g. one bunker instead of twelve, one tree instead of a forest, one well placed mound or spine on a green vs three buried elephants and two valleys of sin, one meandering brook instead of three ponds,… At the same time, ALL of the above options can work fantastic as well, but a steady repetitive diet of any of them gets old fast at least for me.
Niall,
You are correct about "a different way to keep score" vs. "a different way to make your score". Regardless, it would be interesting to play a match that way (I admit that I have never tried it) and see how it impacts our play. It actually might make us better/smarter players.
I played one time at Wilmington CC with Bobby Murphy (a good friend of mine and a top ameateur in Delaware). He was one of the smartest (and talented) golfers I ever played with. He never short-sided himself once, always played to where he had a safe two putt opportunity or reasonable chance for birdie. I was firing at flags but doing a great job at getting up and down when I needed to. I shot 71 and lost to him by five shots
With the Thomas scoring system, he would have beat me by probably ten! I remain an aggresssive player but learned something that day and always remember his round of golf.