John...
You are right. Those thoughts weren't detailed and/or very deep regarding analysis...but sometime that can get the ball rolling in terms of discussion. So, maybe that's a start.
I've had the good fortune to play Seminole 3 times. I think it is a course that you need to play more than once to come to grips with it, at least I did.
From my first play, I could easily see the routing genius...highlighted by the use of the big dune. You go up and down the dune and sometimes you are on the side of it. It makes for interesting golf. Also, the way the holes line up...Ross seemed to maximize the impact that wind would have on play and shots. And with a seaside course...you know wind is a big deal.
I could also see, from my first play, the diabolical nature of the bunkering. I thought then, and still do, that your opinion on that aspect of the course depends on your skill level. Perhaps a scratch player might think the bunkering is brilliant...while a high handicapper might think it is over done.
The way the course in maintained is fast and firm...multiple plays confirms that. Tee to green...that is fun! Holding those greens, in wind, is an issue. Add in bunkers...Ugh! Especially for the high handicapper.
Now, over multiple plays I think you can pick up on ways to handle those greens...angle of attack becomes vitally important. Knowing your game and what you can pull off, also becomes vital.
Now, these are not amazingly detailed comments...but perhaps it can bring on more discussion of the course and its design.
I personally think that playing Seminole is an important part of an architectural education. I really do think the routing and use of angles is genius and a must see. If you only get one play, I think pre-round studying is important. If you get more than one play, over time, you can learn as you go. It can become and eye opener.