It really is amazing just how the whole concept of playability in golf has changed. Accommodating players once meant finding a route which allowed he or she to complete any given hole. Par had nothing to do with it or, more accurately, par for any given player was tailored by a little thing called the handicap system. Apparently now, rather than adjusting handicaps, we have to adjust the course, dumb it down until it measures 2,000 yards and pat everyone on the back for shooting 70.
I mean, go far enough with this and it can be argued that a hole which measures 360 yards from the back tees is equally a par 4 at 140 yards for many players as the reality is that it involves a miss hit full shot with an iron followed by a pitch, making it a drive and pitch par 4. Ridiculous.
Granted, the differential between long and short has caused a problem, as has a move towards an aerial game which effectively puts roadblocks in front of lesser players when a problem is faced which the lesser player simply doesn't have the ball flight to counter, meaning the only option is to either put a tee in 100 yards further up or have those lesser players picking up and moving to the next whole. Equally of course, an insistence of medal play at ever possible juncture has only compounded that problem.
So taking all the above as a given, the simplest way for an architect to present a challenge to all levels of golfer, and remember that by "present a challenge" I don't mean "present a series of pars," is to do what worked for countless years and provide ground game options. It worked for the ODGs and it's working for the current crop of most sought after architects. Where's the confusion?