I think these scenarios too often morph from what is possible to what is absolute.
For instance, if I've missed my approach and left myself with a very tough putt of 30 feet where there is a high chance I could putt off the green, is that OK? Let's say I putt 10 times and the putt is so touchy that 2 putts stay 10 ft short of the hole (worst possible result), 4 end up with in 6 ft, and 4 roll just off the green leaving an uphill 20 footer, is that OK? I think a lot of players would say no because they would remove the notion that they hit a poor approach shot and that even then if they put the perfect weight on the putt they could still get close. What they focus on, is the bad ending and that ends up being an absolute as in "its not fair that I hit a pretty good putt and it still ran off the green."
When golf architecture like that above is deemed unfair, we are done building interesting courses. We can build pretty courses, we can build natural looking courses, but we can no longer build interesting, strategic courses because we've removed subtle penalties and probably replaced them with absolute penalties like pretty ponds and streams. Penalties that don't bother the expert player in the least, but punish the high handicapper.