Hello All,
Just returning to that old stalwart of GCA interest: Quirk.
I'm going to list a handful of factors initially, but if you can think of others, add it to the list. I don't know how long the list will go, but I'll trust your own sense of the redundant point. No need to dispute someone's "factor(s)" or elements, unless you just can't bear the thing being called "quirk"
1. Double Green(s)
2. Island Green (water or bunker)
3. Island Tee
4. Bunker inside Green area
5. Particularly Apt/Ironic/Historic Hole Names
6. Outrageous Visual Bunker Complex (that doesn't necessarily factor in any strategy - I'm thinking Eleanor's Teeth at #4 Apawamis)
7. A Blind Par 3
8. Any Hole whose yardage is 265 - 299
9. Any Hole whose yardage is under 109
10. A rotating sign, cow bell, or metal gong that must be rung to alert players that you are somewhere.
11. Monuments, plaques, obelisks, stone bridges, gazebos, public roadways and walls that are both visible and in play.
?
cheers
vk