Ben
I do want to clarify something I said in the video. When I talked about the guys at RGD, I said, like me they understand 3 D. What I mean by that is both Brians, Schneider and Slawnik along with Iverson and Hepner who all gave input into the design of Old Mac, understand when creating features like the Road Hole each one of them has the ability to create features quickly by understanding the topography and shaping in the little features that make each hole unique.
Taking a raw piece of land and sculpting it into a golf green or fairway requires an ability to do cut and fill calculations instantly and when you watch how it's done (without adjusting the feature you shaped a 100 times) it is a unique talent.
Other people in the golf business have the same qualities I just wanted to acknowledge that the guys I am associated with really understand that process and it is fun to watch. Other people may find it very boring.