One of the most fascinating aspects of the game to me is the scoring - as the saying goes, it's not how, it's how many.
I think better golfers find the ordinal scoring - whole numbers, no fractions, no bonuses for GIRs, fairways hit, etc - subconsciously frustrating. Seeing someone miss a fairway by a country mile, only to watch that someone conjure up a miracle that reaches the green, and then watching helplessly as that 40 footer trickles in for birdie, while his own split fairway, stiffed iron to 10 feet then lips out, losing either a stroke or the hole has to really wear on one's belief system.
What the result for architecture? My own guess is that it leads to things like:
- longer rough and narrowing of fairways (that'll show 'em!)
- boring greens (gotta make things black and white to penalize the mishits)
- slower play (rough slows things down, extra hazards to punish the wayward shot)
The flip side of this is that this same scoring system creates inherent excitement (you're never out of a hole or tournament), and leaves every golfer with the notion that he could have done just a little better, thus bringing him back.
What is a result of this? Again, I'm just guessing, but:
- the match play part of the game encourages risk taking (though apparently only among the foolish like me, I'm told by far better golfers...)
- pushes the thoughtful architect to really think things through - black and white scoring may be a crutch for the less talented, but a motivator for the more talented.
I could add more, but why should I do all the heavy lifting?
Actually, I had a lot more thought up while printin' over the weekend, but the heat just drained those ideas right out into the netherworld.
What do you think? Good or bad? Is there an easy fix? Hard fix? No fix?