Oh Lyne, - you know how much I appreciate your contributions here, but sweet mary in the name of all that is holy, please don't exchange mega-quoted-and-multi-coloured-posts with Patrick Mucci! There is only madness there, and wailing, and the gnashing of teeth. Please, come back to the Light. (By the way, I like your choice of purple.)
Patrick - you mentioned earlier that I was missing the crucial point. Maybe I'm misunderstanding you, or you me. But I do think you are creating a false dichotomy, and confirming an artificial division that has long existed and that has been good neither for the game of golf nor for golf architecture in particular.
You asked Lyne: "If the game owed its very existance to "architecture" how do you explain its broad pupularity amongst those who play at courses deemed less than stellar?" I say, golf doesn't owe its existence to the architecture; it IS the architecture. There is NO GAME without the constructs (naturally occuring at first, increasingly conscious later) created when a field is deemed a field of play. That YOU think some of those fields of play "rudimentary" or "less than stellar" has nothing to do with it. In fact, I'd argue that it is those architects past and present who recognize that architecture mostly takes care of itself who end up creating the most interesting and beautiful courses -- while those who are wedded to the dichotomy you describe end up spending too much money creating artificial-looking testaments to themselves.
What else has the 'rennaissance' in golf course architecture been but a return/homage to a time when golf courses didn't shout out loudly at you and hold up large signs that read "THIS is golf ARCHITECTURE! Turn right."
Peter