I have four children, and three of them want to play golf. They're still pretty young, and so I tend to take them out one at a time.
What can architecture do to make them more likely to play (or me more likely to take them out for a game)?
First of all, build the occasional par 3 course. Even from the front tees, most par fours and all par fives are a slog for them. My kids have a good attitude about picking up and moving along on a full-size course, but have much more fun on a par 3 where they have a chance at the green with one or two shots. I live in the suburbs of Denver, and there isn't a par 3 within 30 miles (well, other than the one over at Colorado Golf Club, but I'm not a member). And building a par 3 course will probably take municipal involvement, as for virtually anyone else there's likely a better way to absolutely maximize every single possible dollar from the bit of land required. And I get it. The entreprenurial spirit, don't leave a dollar on the table, the whole thing.
Honestly, that's my biggest problem with the "golf experience" as it is practiced on many courses. I feel like a "revenue stream," not a customer. Buckets of balls on many courses are up to $10, and from someone not all that familiar with the costs of running a driving range operation, that seems like a lot. Like too much. Like WAY too much. Like someone sat around and decided something like "hitting a buck of balls takes about 1/2 an hour. Folks need to pay at least $10 bucks for any experience that lasts 1/2 hour." A trip to the driving range with my three boys for an hour or so ends up costing $60. For those that run such things, I'm sure you can tell me that the price is justified, I guess. I just feel like the entry-level experience is hard to find out in the suburbs, with every course looking to be a high-end public and make some decent ROI.
John Kavanaugh was nice enough to point out to me that there is a junior price at his brother's fantastic Murphy Creek layout, and I love to take the kids there, but for them it's an awful lot of course, that they're really not so ready for yet. There's also a little executive course not all THAT far away that's $11 for kids to play 9. And it is crowded. I wish there was more of that kind of place around...
The reality is that golf is a fairly expensive, time-consuming game, and it takes time and effort to be proficient. It's also a game that gets into your soul like no other. What's needed more than anything else from an architecture or business perspective is to provide venues for youngsters to learn, where the cost can be minimized, the amount of time required can be varied, and where a beginner can start and get better without feeling intimidated or depressed by the difficulty (or the fact that so much money is involved). And for many, once they have access to that experience, the hooks are in. The game becomes a pastime, and a part of life, and then all the bigger courses and the bigger challenges are in play.
I also sometimes wonder if a version of the local executive, or any other local course, was available as a download to play in Mario Golf or the like, if kids would get excited about the notion of playing the course on a video game, and then going out and seeing that same course in real life. Just a notion.......