Well, I’ve given it a shot, my first flail at a golf hole design. Here are some things I’m unhappy about already:
1. Holes 1 and 3 are too similar in concept.
2. #2 tee is close to #1 green
3. The bunkering on #3 is WAAY overdone (you'll laugh when you see it), the hole needs to be rethought. I might be able to simply take out a bunch of those bunkers and keep the strategy of the hole mostly intact. I really don't know what I was thinking when I put all those in.
Here’s an overview of the holes, #1 is the par 4 on the lower right, #2 is a par 3, and #3 is a par 4. I didn’t realize that Charlie had a very similar hole to my #1 until I just looked back at this thread.
1st hole, 420/405 yards.
The concept of this hole was to give the player who chooses to go right of the bunkers a shorter, but blind, approach. It turns out that if the player hits it 290 or more down the right, he’ll have an adequate view of the green. The left side offers an open approach with a good angle to the green, but too far left also leads to a blind 2nd shot. I think moving the bunkers 5 yards right might make the choice a bit more interesting, but I’d like to hear what others think.
A 260-yard drive down the right leaves about 145 to the green:
A 260-yard drive down the left leaves about 160 to the green:
2nd hole, 203 yards.
This natural ledge looked interesting, so I decided to try to use it. My idea here was that a ball clearing the bunker on the right should bounce onto the green. Anything long should have a chance at coming back as well. I would be interested in feedback on my decision to leave some rough between the fairway and the green (I assumed all rough to be slightly penal, but to still allow a good hack). The green narrows to the left (the left side of the green would need to be leveled slightly).
A lay-up is somewhat blind:
A view from behind the green:
3rd hole, 355/310 yards.
I was excited when I started this hole, but I soon found my idea much more difficult to apply practically than I had anticipated. The sea of bunkers in the fairway shows pretty clearly that I tried to force my strategy on the hole when the terrain didn’t comply with my concept. Had there been a natural hazard there (I suppose I could pretend there was), the hole might have had more potential. I also realized as I was finishing that the hole ended up being a more extreme version of hole #1. Maybe if I thin out the bunkering I can come up with a better hole... I think I tried to make a short hole too hard instead of just taking what I'd been given.
(the oval by the green is a bunker, it wouldn’t change colors)
The idea was to give the player the choice of:
1. Going for the green (a blind 285-yard carry),
2. Playing a 200-yard shot down the left, leaving a blind 100- to 115-yard shot to the green,
3. A 220- to 265- yard drive down the right, leaving a 125- to 145-yard shot with a good angle at the green, or
4. Laying up short of all the bunkers, leaving about a 155-yard shot with a mediocre angle.
I thought the quantity of options was fun, but I didn’t like having to put 12 bunkers in to make it work.
Option 3 leaves:
Option 4 leaves:
From behind the green:
Any comments would be appreciated, I don’t expect accolades so don’t worry about hurting my feelings
Charlie, how did you get your course to look so nice? I get these black lines on ridges…