Well, since TD is not on yet...I'll take a stab at this...
Sure, the higher handicap's expectations are lower. And a "fairway" hazard is probably a welcomed miss, bogey is still a good result, while you might have just seen par go off the table...In addition, a scratch player has about 4 options to mull over: lob wedge (oh sh__, dont want to skull this) 3 wood punch (wish I was as good as Tiger is at this) 8 iron bump and run (now where do I land it and how far will it run out?) or putter (geeze, thats a lot of fairway to putt through and it is a little wet.) While the higher handicap says: give me the putter and let's get this on the green someplace!
There is a difference between "having an eye for architecure" from an appreciation standpoint and a playing standpoint.
You can be a middling player and a great student of architecture, as long as you know how to put yourself in the mind of a scratch player. I think that is VERY hard to do if you are not a scratch, but not impossible. Just like you can be an expert in art history without knowing how to paint. But if you are also a great painter, it is probably much easier to understand all the nuances of the best painters.
Conversly, a scratch player can be a total dummy about golf course architecture, he just sees the shot and hits it where he needs to be. He can look at a hole, figure out that he needs to aim five yards left of the pin, and hit it there. He need not care if he's playing a Tillinghast or a Flynn or a Pete Dye course. (In fact, I have a whole theory that the best players "play dumb", but that is a whole other thread.)