See, I'm not seeing many shot choices so far - in terms of strategic decisions - at Oakmont. And I find that to be a VERY fun part of this game. I trust they exist - it's just going to take explaining for me to see them.
It depends on what you believe are options.
The prevailing modern view seems to be alternate fairways, carries over water hazards, desert, etc. (Or the always popular and exciting, choose a different set of tees....)
I believe a much more spohisticated type of option is the classic dogleg with a bunker on the inside of the corner. Each time, the golfer tries to cut it closer and closer, until he fails, then hits his next tee shot further away, and starts the process over again. (Tom D describes this at a hole at North Berwick in
The Confidential Guide.)
The modern view lacks subtlety and the decisions are usually far too obvious, imho. I can't comment on Rustic or Wild Horse, sadly. I will say, you would have more "options" if the rough were simply gone at Oakmont, but you probably wouldn't want to attempt most of those angles, so they're kind of redundant.
On the 2nd, you could play an iron off the tee as close as possible to the right side of the fairway, while avoiding the bunker cluster, with the reward being a better angle to the green. You could try to snake a driver or 3 wood up into the area where the new bunker is, with the reward being a shorter shot into the green. Heck, you could tee off with a 6 iron, short of the bunkers and into a wider part of the fairway, and leave yourself with probably no more than a 6 iron into the green.
I saw a lot of excellent players in the Am struggle going 3-5 iron, wedge, and I think it's because they chose not to favor the right side, thinking they could hit and hold any target with a wedge.
How many clear options do you see playing many of the holes at Pebble? When I walked those holes years ago, the strategies seemed rather straightforward
upon first view. The beauty is in noticing the fine distinctions between favoring landing spots, favored shots, and then executing the shots (not to mention the scenery!).