The slightly uphill 250 (from the tips) yard par 3 10th at Rolling Green is a hole that was designed with a low running draw in mind when it opened in 1926 and still plays that way today for nearly all the members and most players today particularly given the firmer and faster conditioning advanced by Charlie Carr.
Here's a photo from the My Home Course piece I wrote. The photo was taken from the back of the members' tee, the championship tee is about 25 yards further back. Too bad they don't put in Flynn's 260 tee as drawn. While no longer my home course, it still remains a course dear to me and one I love to play:
Wayne -
I love the hole!
Much of the Pro Stategy today is a "Holding Shot." They draw it against a left to right wind and vice versa because the shot is in greater control. While I might be tempted to hit a drawn 2 iron here, many penalties exist in the ground game/ground hook:
1) I hit the dreaded straight ball into the right bunker and now am faced with a difficult up and down at the mercy of sand spin and green speed.
2) I crush it with the perfect hook and run it through the back of the green.
3) I overcook it into the left bunkers or worse. While the up and down is uphill, chances are that the low running draw has worked towards the edge of the bunker, leaving me an awkward stance.
Here are the opposites to the draw on this hole's ground game strategy dictate by my contrastrategization by using the fade through the air:
1) I overcook it into the right bunkers or worse. Covered above.
2) I crush it with the perfect cut and run it TO the back of the green since my cut/fade/slice is shorter than my draw/hook
3) I hit the dreaded straight ball into the left bunkers for an uphill up and down. I might plug, but I've got an uphill shot.
Given the options, I like my odds with the faded 3 wood.
So, I'll cut a 3 metal instead and try to hold it between the edge of the bunker and the pin. I have less to worry about since my slice/fade/cut might listen (My draw frequently does its own thing), and I might be left with an uphill birdie putt. Even if I miss it by the margin of the space from the edge of the green to the pin on the uphill side of the hole, the appearance of #10 at RG looks to me as if the shot could really get away from you with a less than perfect shot. So maybe I am proving that the aerial game is negating strategic design. Maybe we're getting smarter and better with our new implements?
I am not begging the question here, but aerial play on the risk reward on this hole will actually hold the shot better - all things considered that I have not played it. But I have outlined my thoughts on the first time I would play it.
Mayday Malone, my Yale amigo from yesterday, what do you think of my strategy in playing #10 at RG???
JWK
"Chicks dig the Ground Game"
"When you throw the ball, 3 things can happen, and two of them are bad..."