Patrick
on your question re: skill and who decides when it's rewarded, the answer is in two parts. Skill is "the ability to do something well, usually gained through training or experience". Plain enough, and I think plain enough in the context of the game of golf. How this skill is measured is a separate question, and in the context of this discussion the important one. My pov all along has been simply this: that with all the tools at an architect's disposal (e.g. lines of charm, bunker placements, green complexes), I think that the blind shot is not a necessary aspect of quality architecture. If it is the result of an excellent routing, so be it - and I can and do enjoy one every once in a while; but it doesn't seem to me to be a pre-requisite for good/fun/quality architecture, even if most every classic course in the UK has them. You are probably right that the motives behind owners/architects not having blind shots are not the purest, but that in and of itself shouldn't invalidate the approach. (The road to hell, after all, is often paved with good intentions - or something like that). I don't know what "most" golfers want, though I assume they just want to play golf, and to have fun doing it. I also assume that, when they are on a public course, for the first time, and have a dozen other things to think about, they don't often want to worry about whether they'll smack someone in the head with an errant blind tee shot. If that makes them less than purists when it comes to golf course architecture, they probably wouldn't mind.
Peter