I've been working on my Master's Thesis in Graphic Design for the last year. (One more to go!) and I am often struck by the similarities between the different realms of design, whether it be Graphic Design, Architecture, Industrial Design, Interior Design, Interaction Design - or Golf Course Design.
In my work, I've set out to discover what is "Design", when it is separated from the specifics of a particular type of design practice? What is it that makes Design distinct from art? What elements are THE SAME about all forms of professional design practice?
Well, after pounding the books, I've found that in order to really get to it, we have to first make a division the basic activity of design (the conception and planning of an action or undertaking) and the Professional practice of doing this. The professional practice of design - that which makes us all fit under the heading of "designer" - requires SOCIAL INTERACTION, and the process of reaching AGREEMENT on a course of action in order to bring our designs into reality.
To me, this social aspect is the least focused-on, but perhaps the most important defining characteristic of what it means to be a designer. It is common to all design practice.
When I read the posts on this site regarding golf course design, I see it everywhere. Why did my club choose Les Furber to design our golf course when there are much better designers out there? "Well, he gave a GREAT presentation". Why does the name Fazio appear on so many "signature" designs? Why do we so often come back to discussions of "marketing"?
Well, it's because design is a SOCIAL activity before it is a formal one. Designers must connect with people and find their way to reaching AGREEMENT about what form a dream will take.
Look around you. The buildings are the physical product of a social agreement on what the form of human dwelling should take. Churches are the physical evidence of an agreement about what makes a building suitable for worship. Cars are the agreement on transportation and communication about what a ride should be.
And golf courses are the embodiment of the agreement that was reached between all of the people involved.
There are many forms of agreement and different ways it is reached. Perhaps it is the architect throwing up his hands and saying "Fine, I don't agree, but I can't convince you so..." Or maybe it is the developer saying "Go wild, just do what you know is right" - Or maybe it comes from the construction boss saying, "This young architect doesn't know his ass from a greenside bunker, so we really should put some mounding in there".
Whatever the case, the result - the golf courses which we spend our time critiquing, pining over, dreaming about - the golf course lies in the middle. Its form is what we are able to agree on.
Any designer who can't deal with people; with the give and take and the understanding that the products of your labors will be as much the products of others, will find professional practice very difficult to say the least.
A designers work is a testament to their ability to collaborate - and therefore compromise - with other human beings.
Design is a social process. And it's too often overlooked.