George Pazin,
I NEVER said that a lesser player doesn't like a challenge.
Dave Moriarty,
That's a rather broad and vague statement.
AGCrockett,
I agree that softening the angle of attack on the shorter tees helps the lesser player at the begining of the hole, as well as further into the hole.
Paul Cowley,
If you exclude frontal or greenside bunkers the better player benefits more than the lesser player.
The better player will always have more ways, more shots in their repetoire, and as such, can avail themselves of chinks in the armor of the greenside defenses.
But, I understand the intent of creating alternate routes of play.
The question is, does the lesser golfer see them, does he understand them, and will he use them.
There is a wonderful, large schematic that used to hang in the locker-basement at NGLA, It showed alternate routes of play for the par and bogie golfer.
It looked great up on the wall.
It was clear for all to see, just how the course could be played by golfers of different abilities.
But, something funny happened to those golfers when they stood on the first tee. They ignored the perfect roadmap created by CBM or some other kind soul. The were lured to the rocks of destruction by temptation and ego, and once lured, no amount of logic, no guiding advice from their caddy or fellow golfers could get them back on the proper paths, so clearly defined by CBM.
As Mike Tyson said, "Everybody's got a game plan until they get hit." And, in golf, for most golfers, their game plans vaporize when they stare down the first fairway and are lured and challenged by the architecture.
In golf, we all aspire to play well, to get better, and the only way you get better, the only way you gain great satisfaction is to execute a shot previously thought to be beyond your ability. That's part of the lure of the game, that grand challenge. And no amount of pre-game planning can overcome that lure and challenge.
But, I understand what you're saying.